Gaming Industry - Are we all game?

Microsoft just announced yesterday that it will buy video game giant Activision Blizzard in a $68.7 billion all-cash deal. (Almost 5.15 Lac Crore ) :astonished:

Activision is known for its famous games such as The Call of Duty, Pro Skater, Candy Crush.

Microsoft bought Minecraft maker Mojang for $2.5 billion in 2014. And last year, Microsoft also bought game maker Bethesda for $7.5 billion.

What’s happening in the Gaming Industry in India and across the world ?

According to the report titled ‘Building up the e-gaming ecosystem of India and the influence of smartphones’ by Internet and Mobile Association of India (IAMAI), RedSeer and OnePlus, India’s mobile gaming market is worth at least $1.8 billion at present.

The country is already the world’s largest mobile gaming market in terms of app downloads, according to Sensor Tower data, contributing up to 12% of the world’s total.

As per Sequoia India and the Boston Consulting Group’s research report ,Currently it is estimated that there are 300 million gamers in India, and revenue across all gaming devices reached $1.8 billion in 2020, up 500% from 2016. The big driver is mobile gaming, which accounted for $1.5 billion last year. India’s gaming sector is expected to reach $5 billion by 2025.

Revenue Bifurcation



Goldman Sachs research expects that like traditional sports, media rights to eventually become the largest source of eSports revenue, followed by sponsorships.

Some Observations

  • Pandemic has fuelled the rapid rise in online games such as Ludo , gained so much popularity that it has been downloaded over 100 million times globally, and holds the #1 spot for Ludo games on the Google Play store.

  • Traditional games which we generally played at home are now being played online with basically any person across the world.

  • How can we miss out the most popular game in India ? PubG which had such a mass following that it resulted in massive addiction for thousands of people.

Parting Thoughts

  • With all the ingredients (growing audience, content creators, revenue streams) already in place, it seems that we are set for a long gaming party.

Do we have any gamers here? would love to know more about this industry and games from you as I’m kind of a noob to be frank :stuck_out_tongue: